My name is Kim. I am a software engineer with a focus on gameplay programming. I have found my niche in front end development – UI, level design, game controls and more.
I completed my bachelor’s at Georgia Institute of Technology in Computational Media and completed my master’s at the Centre for Digital Media. I am always honing my Unity skills and creating many high fidelity prototypes, such as a multiplayer food truck game, a mouse-protagonist 3D platformer, and a mobile game for studying neuroscience.
I am passionate about video games, primarily on my Xbox, and enjoy speeding my free time making art and speed paints.